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A roundtable discussion, moderated by Peter Rogoz, of show design concepts with some of the most accomplished pyrotechnicians in the world. Discussions include creative inspiration, workflows, technical developments, and the future of fireworks.
What mediums outside of pyro, if any, do you seek inspiration from? Are there particular artforms that influence your work?
What are the differences in your approach between designing a stand alone fireworks display vs being part of a multimedia production? Is designing as support for a live entertainer different than designing as part of a multi media show without a live entertainer?
How does story influence your design work? Does story outweigh technical knowledge/effects when designing?
Walk us through how live entertainment workflows have changed with the integration of several multimedia technologies driving a display at once. How does software like Finale3D and tools like timecode help you integrate a show?
Given where the pyro performance industry is now ie: Music/video based, Drone integration, multi media effects like Laser, Water, Projections, Fire etc - where do we think we will be and/or want to be in 5 years?
What excites you about fireworks/pyrotechnics? Is there any effect, show, venue, or project in particular that gets your juices flowing?
Is there a difference in your approach when designing for a competition rather than a client?
If you could give one piece of advice to current and future pyros, what would it be?